DRAGON(R) Magazine SUBMISSION GUIDELINES FOR WRITERS Updated 7/97. DRAGON(R) Magazine Guidelines for Contributors Know the ground rules first. These guidelines do not specifically address one of the most important subjects any writer should know: the proper way to prepare and submit a manuscript for possible publication. If you're a newcomer to the business of writing for pay and you're not sure what the ground rules are, please take the time to learn them before you proceed any further. There are many books and magazines on the subject that should be readily available at a library, bookstore, or newsstand. Perhaps the single most important rule, which we _will_ tell you about - and which we can't emphasize too strongly - is the need for you to provide a self-addressed, stamped envelope (SASE) with any written communication you send us, if you expect a reply. Because of the volume of manuscript submissions and other communications we receive, we cannot absorb the expense of replying to anyone who does not supply return postage and an envelope to contain that response. If you send in a manuscript and you want it returned if it's not accepted for publication, your SASE must be large enough to hold the manuscript, with enough postage affixed to carry the submission back to you. If you don't want the manuscript pages back, you still need to provide us with a letter-sized SASE into which we can place our response. If you send us a manuscript that's not properly prepared, you'll get back a form-letter response that simply says we can't consider your submission because of the way it was presented to us. Please keep in mind that what you write is competing for our attention against the work of many other authors. Manuscripts that don't make a good first impression because of the way they were prepared probably won't get a second chance. DRAGON(R) Magazine is a monthly periodical devoted to role- playing and adventure games. The role-playing games produced by TSR, Inc., are given special focus, since our readership has great interest in them. Popular role-playing games by other companies are covered as well. Most of the written material and artwork in each issue is provided by freelance contributors. Read these guidelines carefully before you send any materials to DRAGON Magazine. If you have questions that are not answered here, we will respond to inquiries as long as they are accompanied by a self-addressed, stamped envelope (SASE). For a sample copy of the most recent issue of the magazine, send $5.50 to DRAGON Magazine, 1801 Lind Avenue S.W., Renton, WA 98055. CORRESPONDENCE AND EVALUATIONS A copy of our Standard Disclosure Form is included as the last page of these guidelines. If at all possible, photocopy the form included here instead of filling it out and sending it back; you will destroy or forfeit your copy of the guidelines by doing so. You have our permission to make as many photocopies of this form as necessary. A COMPLETED FORM MUST ACCOMPANY EACH MANUSCRIPT YOU SUBMIT. ("Forum," "Letters," and "Sage Advice" submissions are excluded from this requirement.) Query us with a short letter before you submit an article manuscript to us; we receive many duplicated or unacceptable ideas. We recommend you list two to five possible article ideas you wish to work on. Write a paragraph describing each idea and give a rough idea of each article's length. We will comment briefly on each idea, noting which have the most interest for us. Note that a query is NOT required before sending in a fiction submission. Send a cover letter with each full submission. Include a brief description of the article submitted and any other information you feel is relevant, particularly concerning payment and rights. If you wish to be notified of our receipt of your manuscript, you can either send your article to us by certified mail or enclose a self-addressed, stamped postcard with your submission; we'll mail the postcard back to you when your submission arrives. We cannot assume any responsibility for the transit and safekeeping of articles and other materials sent to us. Always keep at least one hard (paper) copy of each of your articles. We may need as long as twelve weeks to make our evaluation of your submission. If you have not heard from us after this much time, feel free to inquire by mail or email about the status of your material. DO NOT CONTACT US BY PHONE TO FIND OUT THE STATUS OF A SUBMISSION. Send query letters and completed manuscripts to: Article Submission, DRAGON Magazine, 1801 Lind Avenue S.W., Renton, WA 98055. WHAT DO WE WANT? We usually don't assign specific article ideas to freelance writers. It has proved much easier for us to work with writers on topics that _they_ want to write about, rather than what _we_ want them to write about. Still, there are some areas that we would like to see covered in the magazine: "Ecology" articles describing specific creatures in our fantasy games (see "Standard columns"); new character races and classes for the AD&D(R) 2nd Edition game; new monsters, treasures, and spells; articles covering ways to become a better game master or player, or ways to run better or more interesting campaigns; and "generic" articles with detailed advice that applies to several games of a particular genre (fantasy, science fiction, superhero, etc.). Materials on the AD&D 2nd Edition game are the most often used and most requested by our readership. We will consider articles on other games from TSR or from other companies, so long as the material is well done and the game involved is popular. Recent surveys indicate the following subjects are very popular with our readers: AD&D game character classes (fighters, wizards, priests, and thieves); advice for game masters and players; new magical items, equipment, and weapons; undead; humanoids and demihumans (orcs, elves, giants, dwarves, etc.); and wilderness, city, castle, and dungeon adventuring advice. The FORGOTTEN REALMS(R) setting is the most popular of all AD&D game worlds. We are always looking for material to fill special theme issues in April (humor), June (dragons), and October (horror). We already have game and book reviewers, so we do not need product reviews. STANDARD DEPARTMENTS DRAGON Magazine has several standard departments that appear at irregular intervals, to which readers may contribute. "Arcane Lore" features original spells created by the readership of DRAGON Magazine for spellcasting AD&D game classes. "Bazaar of the Bizarre" presents original magical or technological items for use in TSR's role-playing games. "The Dragon's Bestiary" offers new monsters, beasts, and aliens that characters might encounter (use standard MONSTROUS COMPENDIUM(R) format for AD&D game monsters). "The Ecology of . . ." presents highly detailed looks at standard fantasy-game creatures, making them more entertaining and offering new adventuring hooks for their use. "Campaign Classics" features material written for particular AD&D campaign settings that are not currently produced, such as the AL-QADIM(R), DARK SUN(R), SPELLJAMMER(R), and MYSTARA(R) settings. LETTERS, OPINIONS, AND GAME QUESTIONS Letters to the editor (which appear in "Letters"), short opinion pieces on gaming ("Forum"), and specific questions about TSR games ("Sage Advice") should be clearly handwritten or typed. An SASE is not required (SASEs we receive with these will be returned with these guidelines). We will publish a writer's full address in "Letters" or "Forum" if specifically requested; otherwise, we will print city and state only. In all cases, PRINT YOUR NAME AND ADDRESS CLEARLY ON YOUR LETTER. STYLE AND CONTENT If you're familiar with role-playing games, and particularly the products of TSR, Inc., you've probably realized that there's a consistent style to the way such products are printed. We strongly prefer that manuscript submissions adhere to that style as closely as possible. For instance, in an article about some aspect of the AD&D game, the names of magical items and spells should be underlined; they will be presented in italic type in the final printed text. In the AD&D game, numerals are used to identify character levels (e.g., a 4th-level ranger); the levels of spells are written out (a fifth-level spell). Another important example of proper style: A "character" is a fictional personality created for a role-playing game, like a character in a movie or stage production. A "player" is a real person who plays a game. DO NOT CONFUSE THESE TWO TERMS IN YOUR TEXT! Most role-playing game systems are eventually updated and revised, and writers should keep pace with all such game changes. This particularly applies to the AD&D 2nd Edition game, which is continually being supplemented by new accessories. A full page of text in DRAGON Magazine contains about 1,000 words. We ask that submissions not exceed 8,000 words unless the editor specifically responds to a query that a longer article is desired. Use proper bibliographic style when listing book and magazine references in your article. If your article quotes material verbatim from other sources, identify the sources (including page numbers) and BE SURE THAT EACH QUOTE IS WRITTEN EXACTLY AS IT APPEARS IN THE ORIGINAL SOURCE. If possible, send a photocopy of the page on which the quoted material originally appeared. Consistently poor spelling, grammar, and sentence structure will almost certainly cause an article to be rejected. Even if you feel that you have a strong grasp of English and that your article is good, you should have the manuscript proofread by one other person, preferably an English teacher or professional editor. We don't insist that manuscripts be perfect, but we like those that require little editing. Manuscripts should address all facets of the subject at hand. They should not pose questions that aren't answered in the text, nor should they contain flat statements that are not explained and not justified with sound reasoning or deduction. Any article that proposes a new procedure or offers a new creation for use in a gaming adventure should also provide reasons why the new procedure is beneficial to use or why the new creation has the properties it does. Develop an eye for detail and pay close attention to specifics. Lack of clarity occurs when an author assumes knowledge or understanding on the part of the reader that the reader may not have. Someone exposed to an author's ideas for the first time needs to have all relevant facts explained in detail and in order of significance. You must also consider our moral and ethical standards. Many people who buy and read DRAGON Magazine are of high-school age or younger - still living with, or under the guidance and influence of, their parents or guardians. We don't wish either the readers or their parents to perceive our products as detrimental to young people. Thus, we do not portray profanity, graphic violence, sexual activity, or any other "adult" topics. If you are not sure if your idea is acceptable on moral or ethical grounds, assess the idea again from a conservative, detached point of view. If you're still not sure if it qualifies, explain to us in your query letter what the potential problem is. DO NOT SUBMIT ANY MANUSCRIPT SIMULTANEOUSLY TO _DRAGON_ MAGAZINE AND TO ANY OTHER MAGAZINE. DO NOT COPY MATERIAL FROM ANOTHER SOURCE AND PASS IT OFF AS YOUR OWN (I.E. COMMIT PLAGIARISM). Authors will bear full legal responsibility for such actions. Drawings and sketches may accompany your article if they are necessary to illustrate important points. Such pictures need not be for publication as drawn but should still be clearly and neatly rendered. Sketches and artwork should be done in ink, not pencil, and if appropriate should include a scale grid (square or hexagonal pattern) or size scale. Legibility of maps and drawings is critical. If some of your illustrations are publishable, we will make separate contract and payment arrangements for that part of the submission. We can use photographs (for example, in articles on miniature figures) as long as they are clear, crisply focused, and high in contrast. ELECTRONIC SUBMISSIONS If it's possible for you to provide us with a copy of your manuscript on a computer diskette (assuming the submission is accepted, of course), please let us know that in your cover letter when you send in the submission. If we want to publish your manuscript, we'll ask you to send us a diskette, which we will not return. Always send your article in printed form (hard copy) initially. We are able to receive article queries via email. The address is dragon@tsr.com. A copy of the Disclosure Form text need not be uploaded with a short article query or a submission for "Forum," "Letters," or "Sage Advice," the latter of which can go directly to thesage@tsr.com. If we request a full manuscript, DO NOT send it by e-mail. Send the complete printed submission, Disclosure Form, SASE, and all related artwork or other materials (if any) by regular mail for our evaluation. RIGHTS If your manuscript is suitable for publication, we'll ask to purchase the right to print it. Our request will be either for all rights (the usual case) or for first worldwide serial rights in English, depending on the nature and the topic of the submission. We must purchase all rights to any submission that focuses on and uses TSR's copyrighted materials, or makes changes or additions to TSR's products. You must agree to sell us all rights to such a manuscript before we can make plans to print it. TSR, Inc., owns the trademarks and copyrights associated with the games and other products that it produces. We cannot allow illegal or unintentional misappropriation or misuse of any publisher's trademarks or copyrighted materials. However, we can purchase first publication rights to other sorts of manuscripts, including fiction (as long as it does not contain copyrighted materials from TSR's or another publisher's products), articles on games and products that do not use copyrighted materials of TSR, Inc., or any other publisher without permission, and generic gaming articles that discuss general aspects of play or relevant historical background without extensive references to TSR products. We will send three copies of a contract to you if we want to purchase the right to use your manuscript. Sign all three and return them; one countersigned copy will be returned to you for your records. If you are under 18, a parent or guardian must sign or co-sign your contracts. PAYMENTS Payments for most articles are made within 60 days after acceptance (the date on which your contract is countersigned), usually at a rate of about 4 cents per word (2-1/2p in the United Kingdom). We pay a flat fee for the use of an article, and we do not offer royalties. If two or more persons collaborate on an article, we must have a signed statement from all authors concerning the division of payments. All authors must give us their current addresses and keep us up to date on any address changes. American writers (only) must also provide us with their Social Security numbers (for tax purposes). If you have not received a check and a complimentary copy of the magazine 60 days after your article's publication, contact the editors by mail. FICTION GUIDELINES We seek original fantasy fiction with intriguing plots and interesting, identifiable characters. Possible themes include problem solving, survival tales, quests, magical battles, and challenging missions. We are not specifically looking for fiction based on fantasy role- playing game campaigns, because such fiction is generally of interest only to the original game's participants. We do not want fiction that deals primarily with philosophical, metaphysical, or religious premises. Nor are we interested in rehashes of other writers' works or ideas. We publish short stories only, no poems or plays. Submitted fiction should be written for an older adolescent and adult audience. Use of obscene language is frowned upon, and sexually explicit details or themes are unacceptable. A QUERY IS NOT NECESSARY FOR FICTION; SEND THE COMPLETE MANUSCRIPT ONLY. Fiction should not exceed 8,000 words in length. Payment rates are 5 to 8 cents per word, made upon acceptance for first worldwide publication rights in the English language. Notice of acceptance or rejection is made within 60 days. All submissions must include an SASE and a Disclosure Form. In no instance can DRAGON Magazine assume responsibility for manuscripts and illustrations not specifically solicited. Address all fiction submissions to: Fiction Editor, DRAGON Magazine, 1801 Lind Avenue S.W., Renton, WA 98005. ART GUIDELINES Familiarity with DRAGON Magazine is essential to understand the editorial themes and artistic styles appropriate to our magazine. Being a player of role-playing games provides the added advantage of having a feel for the basic nature of these games and our editorial direction, but this is not necessary. Most of the artwork we use must conform to or be justified by the rules of the AD&D game. Our artistic thematic preference is not that of current fantasy styles. Mighty barbarians and bikini-clad slave girls are stereotypical; such portrayals are unlikely to interest us. On the contrary, we prefer characters that are outfitted sensibly and in accordance with the styles and fashions dictated by the AD&D game rules. In general, overly stylized or abstract approaches to art are inappropriate. Serious consideration is given to portfolios that demonstrate an artist's ability to create realistic illustrations. Accurate depiction of anatomy (human and animal) and the use of proper perspective are essential skills. STATIC, SINGLE-PORTRAIT DRAWINGS ARE USELESS. Send illustrations that have a strong composition and mood, and show figures in action. The ability to portray authentic historical weapons, armor, costumes, and architecture from the ancient, medieval, and Renaissance eras is very desirable, and it weighs heavily in our evaluation of your artistic skills. An SASE must accompany all submissions of portfolios and samples if a response is desired. Do not send samples larger than 9" x 12" unless you are sending original art. A good-quality photocopy is fine for black-and-white drawings. Color slides, photographs, transparencies, or tear sheets are preferred. Do not send laser copies of color artwork, since it is impossible for us to judge the accuracy of the copier, and the process tends to obliterate subtle details of the painting. The use of professional-grade art supplies and materials is essential. Art submissions rendered with ball-point pens, markers, or crayons will be rejected. We prefer color work done in oils, acrylics, watercolors, or gouache. We are not prejudiced against artists who are just starting to make careers for themselves. However, we must consider the skills of every artist relative to the skills of all the other artists who have made themselves available to us. It is an unavoidable fact that we receive enough solicitations from experienced professionals to fill our illustration needs. If you feel that your artwork is at least as good as what you have seen in recent issues of DRAGON Magazine, send us samples of your work. Each submission will receive a response, as long as an SASE is enclosed. We try to provide a brief but personal critique of all proper art submissions. We normally acquire first worldwide publication rights for artwork, though in some circumstances we may wish to acquire all rights to a work. We pay a standard rate of $250 per page for black-and-white internal artwork and $450 per page for color artwork; these amounts are reduced proportionately for smaller sizes of art (e.g., the rate for a half-page B&W illo is $125). Cover paintings earn considerably more. We pay a flat rate of $40 per photograph used, up to a maximum of $200 for five or more photos. Send all artwork samples to: Artwork Submission, DRAGON Magazine, 1801 Lind Avenue S.W., Renton, WA 98055. CARTOON GUIDELINES Several points must be kept in mind if you wish to submit cartoons for publication in DRAGON Magazine: -Submit only appropriate subject-related cartoons. -Provide an SASE of appropriate size and with sufficient postage, or you will receive back neither a response nor your cartoons. -Label the back of each cartoon with your name and address. -Understand that we reserve the right to purchase all rights to any cartoon, and in such a case if you are not willing or able to sell all rights to your work, we won't be able to publish it. If one or more cartoons are accepted, they are kept in an active cartoon file. The rest of the cartoons you submitted will be returned to you. We usually publish accepted cartoons within a year, though longer delays are possible. Payment follows 60 days after the publication date. You will receive your original cartoon back (if we did not purchase all rights) as well as a complimentary copy of the magazine in which your cartoon appears. Payment for cartoons ranges from $40 to $80. Send all cartoon submissions to: Cartoon Submission, DRAGON Magazine, 1801 Lind Avenue S.W., Renton, WA 98055. AD&D, DRAGON, AL-QADIM, DARK SUN, DRAGONLANCE, FORGOTTEN REALMS, MONSTROUS COMPENDIUM, RAVENLOFT, SPELLJAMMER, and WORLD OF GREYHAWK are registered trademarks owned by TSR, Inc. TSR, Inc. is a subsidiary of Wizards of the Coast, Inc. Guidelines Copyright 1997 TSR, Inc. All Rights Reserved. Revised July 1997 TSR, Inc. STANDARD DISCLOSURE FORM I wish to submit the following materials for consideration for publication by TSR, Inc., subject to all of the conditions below. Working title of submission and brief description: I submit my materials voluntarily and on a nonconfidential basis. I understand that this submission by me and its review by TSR, Inc. ("TSR"), does not, in whole or in part, establish or create by implication or otherwise any relationship between TSR and me that is not expressed herein. I further understand and agree that TSR, in its own judgment, may accept or reject the materials that are submitted with this Disclosure Form and shall not be obligated to me in any way with respect to my submission until TSR shall, at its own election, enter into a properly executed written agreement with me, and only then according to the terms of such an agreement. I agree that TSR may have a reasonable period in which to review this submission. TSR will return my submission to me provided that it is received by TSR with a self-addressed, stamped envelope. TSR shall not be held responsible, however, for items or materials that are accidentally damaged or lost. I hereby agree to retain a copy of the submitted materials. I understand and agree that the review by TSR of the materials that accompany this Disclosure Form does not imply or create (1) any financial or other obligation of any kind on the part of TSR, (2) any confidential relationship or guarantee of secrecy, or (3) any recognition or acknowledgment of either novelty or originality. I also understand and agree that if the submission utilizes or is based on characters, settings, or other materials that are owned by TSR or if the submission contains trademarks and/or other proprietary materials that are owned by TSR, then I shall not be free to submit the submission for publication to any person or firm other than TSR. I warrant that the submission (check one, and provide information if necessary): ___ has never been published ___ has been published by __________________________ in ______________________________________________________________ I further warrant that the submission is original, and that its publication will not violate the rights of any third party, and that the person identified herein as the submitter is the sole owner of the submission. Furthermore, I am of legal age and am free to make agreements relative to this submission, or I am the authorized representative of the submitter (circle one: Parent, Legal Guardian, Agent, Other: ___________). Signature: _____________________________________ (for paper copy) Date: ________________________ Please type or print the following: Submitter's name: ______________________________________________ Phone: ___________________________________ Mailing address: _________________________________________________________________ (street address, rural route, or P. O. Box) _________________________________________________________________ (city, state or province, ZIP Code or postal code, and country if other than U.S.) TSR trademarks and copyrights TSR, Inc. All rights reserved. [Home ] [Alternity ] [WotC ] [Licensed Products ] [Gen Con ] ÿ