From gary.ray@brightware.com Fri Oct 29 12:33:12 1999 Path: reader2.news.rcn.net!feed1.news.rcn.net!rcn!newsfeed.cwix.com!news.brightware.com!not-for-mail From: "Gary Ray" Newsgroups: rec.games.frp.dnd Subject: AD&D and Prostitution Date: Fri, 29 Oct 1999 10:33:12 -0700 Organization: Brightware's Netscape Collabra Server Lines: 82 Message-ID: <7vclfh$aso1@news.brightware.com> NNTP-Posting-Host: 206.156.118.168 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2919.5600 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.5600 Xref: reader2.news.rcn.net rec.games.frp.dnd:453904 From "Den of Thieves" By Bruce Cordell, page 30. TSR 1996. This section uses "dancing girls," "dance halls," "managers" and other code to disguise the real focus of this section: prostitution. I've translated for your convenience. PROSTITUTES Often, lonely people will pay for the company of a member of the opposite gender. Prostitutes of both genders are highly sought after in all large towns and cities. The more tricks they know, and the better they perform, the more money they receive from their companions. The amount of money a typical prostitute can make is shown in Table 14. Prostitutes find employment either through pimps or through established brothels. This profession goes hand-in-hand with thieves' guild operations in many cities. Often, customers end up paying twice for the services of a prostitute -- once when the deal is done, and once when the thief steals their purse while they are distracted. Often, the thief will steal the prostitute's money at the same time - of course, the prostitute's money is returned at a later time. The prostitution business also includes information gathering. A customer often tells a prostitute things he would never reveal to anyone else. The information often goes to the thieves' guild and might be used by robbers, extortionists, or burglars. A Wisdom check for the customer can be used to see if an important piece of information is gained by the prostitute. The reverse is also true. If a prostitute likes a customer or is well paid, the customer may learn some information. The DM decides what is learned, whether the guild finds out about it, and what action if any is taken. Table 14: Typical Prostitution Fees TYPE OF PROSTITUTION PIMPED GIRL BROTHEL Basic 3sp/hr 4sp/hr Exotic 10sp/hr 15sp/hr New Style [Kinky] 20sp/hr 30sp/hr Multiple prostitutes N/A 10% surchage* * above normal per girl fee PIMPS Most prostitutes work for a pimp. For about two-thirds of the money they eceive, the pimp lines up work on a regular basis, provides a place to work, and sometimes also a place to live. The pimp also provides protection, exacting revenge on anyone who mistreats a prostitute. Pimps always have a bodyguard beside them or not too far away. Some companions don't care for pimps, complain about the service, or try to take out their anger on the pimp or prostitute. Bodyguards are usually the largest and meanest-looking street toughs the pimp can afford to hire. Both the pimp and the prostitute pay at least 20% of their take to the thieves' guild. BROTHELS Prostitutes who work in brothels do not usually have a pimp. The head of the brothel replaces the pimp and takes 50% of the fee. He or she provides a better place of business than the street pimp. The fee for a prostitute is normally at least one-third higher (see Table 14). The head of the brothel also takes a share of any fees the guild pays. Some brothels have a rule that any money received for information goes into a community fund that is divided equally among the prostitutes on a regular basis. A typical brothel in which a guild has a 50% interest yields income to the guild as listed on Table 15.Table 15:Typical Brothel Income (gp/week) Number of Prostitutes WEEK 5 10 15 Poor 1d4x10 1d4x20 1d4x30 Average 2d4x20 2d4x40 2d4x60 Good 3d4x30 3d4x60 3d4x90 Festival 4d4x40 4d4x80 4d4x120 The dice given are for a lower class section of town. For slums, roll d3's; for middle class, roll d6s, for wealthy, roll d8s. If there are more than 10 dancers per 1,000 population, divide the profits proportionately. --gary Tale of the Bariaur http://www.bariaur.com