AS A SPACE VESSEL SILENTLY LANDS ON THE EARTH YOU ARE EXPECTING INTELLIGENT LIFE FORMS. BUT THEN YOU FIND OUT THAT YOU ARE FACING A CUNNING SPECIES. A LIFE FORM WHO WILL CHASE YOU AND HUNT YOU TILL DEATH COMES AND LICKS YOU WITH ITS COLD TONGUE.

F- RM to AM
A- RM to AM
S- EX to RM
E- RM to AM
R- GD to RM
I- RM to AM
P- EX to IN
H- 110 to 180
K- 60 to 120

Powers: Thermal Vision EX -1CS vs. heat attacks
also their normal means of vision, light-based illusions don't work.
Armor Skin PR (4)
Claws/Teeth GD to EX, gives Strength -1CS Edged Attack
Vocal Control EX

Equipment: Helmet AM material strength
Telescopic Vision FB

Gas Mask- MN

Total Memory (Computer Library-Bracer controlled) MN, may include other visual spectrums (notably UV), Hyper-Hearing at EX ,and Targeting Function (+1CS to hit).

Bracer- AM material strength
contains controls/power for outfit, which may include many components.

Self-Destruct UN Atomic Bomb, 200 ft radius -1CS affect per radius (See UPB).

Blade-Bracer - AM material strength
equipped with MN material strength retractable blades, Str. +1CS Edged Attack

Back-Unit - IN material strength
Contains Holographic unit, giving holographic Blending/Invisibility at EX -1CS per area of movement during the round. Note, tends to short out when exposed to plenty of water

Leg-Mount - AM material strength
Holster for Catch-web, a monofilament net (AM material, victims' Str. +1CS Edged Attack if struggle), the weapon has a one-area range & takes a full round to reload.

Hip-Mount - AM material strength
contains a First-Aid kit for Predators, not recommended for use on other races.

Pole-Staff - AM material strength
various designs, generally with lots of sharp-pointy-ouchy blades of MN str. giving Str. +1CS edged attack (EA)

Throwing Razor - AM material strength
Gyroscopic (No range penalties), Armor-Piercing (-2CS Armor/Resist), and returns like a boomerang at the end of the round it was thrown. See Player's Book for Str. for Thrown Objects/Weapons. It does Str. EA dam.

Shoulder-Mount - IN material strength
Plasma Gun RM (Energy) damage of the Heat (GD)/Light (GD) variety, 8 area range, max rate of fire 4/round, unlimited shots, look-and-shoot.

Talents: generally Sharp Weapons, Guns, Trivia: Hard-meat (Aliens) and/or Soft-meat (Humans), Mesmerism Hypnosis.

Weakness- Cold (They are semi-reptilian), Incapacitation, Limited Duration After Contact

By John Steele


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