The Khunds

The Khunds are one of the most warlike races in the known universe. They live for battle; roughly one half of all Khundian males serve in the military. They take great pride in their warrior heritage and consider most nonviolent races beneath their contempt.

Mostly eclipsed by its own moon, Khundia itself is a dark, foreboding planet. Its atmosphere is thick and acrid because the Khunds have carelessly destroyed their ecosystem. Khundia is also extremely over-populated, its people living under a constant state of martial law.

Khunds believe themselves to be intellectuals, although they promote prejudice and ignorance and rely almost completely on brute force to attain their goals. Dominated by the male of the species, Khunds consider humiliation or defeat at the hands of a female the worst fate possible. In fact, it is believed that no female Khund has been allowed in their military. Hence, almost every male child learns to battle at a very early age and is imbued with a strong sense of honor which he will defend with his life, even from the smallest insult.

The Khundian warlords are some of the best military strategists in the galaxy, and by the end of the 30th century, after the Great Collapse of the economy, the Khundian Regime will envelop a number of worlds.


TYPICAL KHUNDIAN SOLDIER

F- EX (20)
A- GD (10)
S- GD (10)
E- RM (30)
R- PR (4)
I- TY (6)
P- TY (6)
H- 70
K- 14
R- EX
P- (-30)

Talents: Khundian Weaponry, Martial Arts B, Military Science.

These soldiers are cannon fodder for the Khund military forces and are usually found in large quantities. A limited number could be armed with special weaponry if a conflict with the Legion of Superheroes is expected.

TYPICAL KHUNDIAN WARLORD

F- EX (20)
A- GD (10)
S- GD (10)
E- RM (30)
R- EX (20)
I- GD (10)
P- EX (20)
H- 70
K- 50
R- EX
P- (-30)

Talents: Khundian Weaponry, Martial Arts B, Military Science, Leadership.

The equivalent of admirals or generals in the UP military, Khund Warlords very rarely engage in direct combat with the enemy. They almost always have an array of weaponry, computers, etc. aboard their flag ship. Some warlords could have higher abilities than listed here.

KHUNDIAN CYBER-WARRIOR

F- RM (30)
A- RM (30)
S- IN (40)
E- IN (40)
R- PR (4)
I- TY (6)
P- GD (10)
H- 140
K- 20
R- EX
P- (-30)

Powers: Lightning IN (40)
Body Resistance GD (10)
Thermal Vision GD (10)

Talents: Khundian Weaponry, Martial Arts B, Military Science.

Cyber-warriors are the special forces of the Khund and are usually saved for specific missions where super-powered interference is expected. It is considered a particular honor to be selected for cyber conversion. Some cyber-warriors could have higher abilities than listed.

WARLORD GARLAK

F- EX (20)
A- EX (20)
S- EX (20)
E- RM (30)
R- RM (30)
I- GD (10)
P- RM (30)
H- 90
K- 70
R- EX
P- (-30)

Talents: Khundian Weaponry, Martial Arts B, Military Science, Leadership, Battle Tactics, Pilot - spacecraft.

All Khunds have a minor irrational attraction to an honorable death.

KHUNDIAN EQUIPMENT

General

Sonic Stunner EX (20) damage
This small disk-shaped weapon is non-lethal and is used by Khundian security forces.

Neutralizer IN (40)
The Khunds invented the neutralizer in the 30th century to nullify powers and characteristics from the human meta-gene.

20th Century

Blaster EX (20) damage
Body Armor EX (20) protection

Battlecruiser
CTRL: PR
BODY: MN
SPEED: CL. 1000/CL. 5000 Warp
PROT: MN

Energy Blast MN
Missiles MN
Radio Communications UN
Sensors UN

30th Century

Blaster RM (30) damage
Body Armor RM (30) protection

Battlecruiser
CTRL: TY
BODY: UN
SPEED: CL. 1000/CL. 5000 Warp
PROT: UN

Energy Blast UN
Missiles UN
Radio Communications UN
Sensors UN


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