GEN 13

FAIRCHILD

Caitlin Fairchild F A S E R I P RM GD IN AM RM GD GD 30 10 40 50 30 10 10 Health:130 Karma:50 Resources:GD Pop:0 Known Powers: Growth: permanent growth of FB rank Body Armor: RM Jumping: AM Talents: Computer, Leadership.

BURNOUT

Bobby Lane F A S E R I P GD GD GD EX TY TY TY 10 10 10 20 6 6 6 Health:50 Karma:18 Resources:GD Pop:0 Known Powers: Flight: RM Fire Generation: AM -Fire shield of AM potection against thrown objects or shooting of less than MN material strength.

FREEFALL

Roxanne Spaulding F A S E R I P TY GD PR EX PR TY TY 6 10 4 20 4 6 6 Health:40 Karma:16 Resources:GD Pop:0 Known Powers: Gravity Control: AM, which gives her: -EX flight, able to carry up to 6 persons -Thrown Object: She can hurl object up to 6 areas for up to AM damage -Gravity Shield: AM but she cannot attack, the shield does not work vs. energy attacks. -When in flight Freefall is -3CS to be hit by attacks other than energy, psionic or magical -levitate others: AM, up to AM damage may be inflicted by throwing the targets, but she may drop them from any heights.

RAINMAKER

Sarah Rainmaker F A S E R I P EX EX TY EX GD EX EX 20 20 6 20 10 20 20 Health:66 Karma:50 Resources:GD Pop:0 Known Powers: Weather Control: IN -control winds: -2CS to be hit with shooting or thrown weapons. -lightning attack for IN damage -flight: RM -1cs for each additional character carried -wind blast: IN slugfest damage Talents: Appache.

GRUNGE

F A S E R I P EX TY GD RM PR PR TY 20 6 10 30 4 4 6 Health:66 Karma:14 Resources:GD Pop:0 Known Powers: Adaption: Grunge can absorb non-organic substances. He gains body armor equal to the material strength and his own strength and Endurance are increased to the same rank. The adaption requires 1 round and an IN power FEAT but Grunge can also absorb bullets or melee weapon material to avoid harm by the weapon. He must make a Yellow power feat to do so. Note that the material is not actually absorbed. Grunge only gains the material strength.

LYNCH

F A S E R I P RM EX EX IN RM RM AM 30 20 20 40 30 30 50 Health:110 Karma:110 Resources:EX Pop:0 Known Powers: An original member of Team 7 alongside Deathblow, Grifter and Backlash, Lynch is also Gen-Active and possesses great psionic power. He does not use this power often due to its destructive nature. He does however have several abilities, mostly cybernetic in origin. -Cybernetic Eye: +2CS at ranged combat, the eye also has a small laser beam for 1 attack of RM damage -Psionic Blast: SH-X damage to all within 1 area. UN damage 1-3 areas away, AM damage up to 5 areas Lynch cannot control the power of this blast and suffer 50 damage himself if he fails an End. Feat. Talents: Leadership, Marksman, Guns, Detective/Espionage. Reprinted from Vlemming's site.

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