GEN 13
FAIRCHILD
Caitlin Fairchild
F A S E R I P
RM GD IN AM RM GD GD
30 10 40 50 30 10 10
Health:130 Karma:50
Resources:GD Pop:0
Known Powers:
Growth: permanent growth of FB rank
Body Armor: RM
Jumping: AM
Talents: Computer, Leadership.
BURNOUT
Bobby Lane
F A S E R I P
GD GD GD EX TY TY TY
10 10 10 20 6 6 6
Health:50 Karma:18
Resources:GD Pop:0
Known Powers:
Flight: RM
Fire Generation: AM
-Fire shield of AM potection against thrown objects or
shooting of less than MN material strength.
FREEFALL
Roxanne Spaulding
F A S E R I P
TY GD PR EX PR TY TY
6 10 4 20 4 6 6
Health:40 Karma:16
Resources:GD Pop:0
Known Powers:
Gravity Control: AM, which gives her:
-EX flight, able to carry up to 6 persons
-Thrown Object: She can hurl object up to 6 areas for
up to AM damage
-Gravity Shield: AM but she cannot attack, the shield
does not work vs. energy attacks.
-When in flight Freefall is -3CS to be hit by attacks other than
energy, psionic or magical
-levitate others: AM, up to AM damage may be inflicted
by throwing the targets, but she may drop them from any heights.
RAINMAKER
Sarah Rainmaker
F A S E R I P
EX EX TY EX GD EX EX
20 20 6 20 10 20 20
Health:66 Karma:50
Resources:GD Pop:0
Known Powers:
Weather Control: IN
-control winds: -2CS to be hit with shooting or thrown weapons.
-lightning attack for IN damage
-flight: RM -1cs for each additional character carried
-wind blast: IN slugfest damage
Talents: Appache.
GRUNGE
F A S E R I P
EX TY GD RM PR PR TY
20 6 10 30 4 4 6
Health:66 Karma:14
Resources:GD Pop:0
Known Powers:
Adaption: Grunge can absorb non-organic substances. He
gains body armor equal to the material strength and his own
strength and Endurance are increased to the same rank. The
adaption requires 1 round and an IN power FEAT but Grunge can
also absorb bullets or melee weapon material to avoid harm by
the weapon. He must make a Yellow power feat to do so.
Note that the material is not actually absorbed. Grunge only
gains the material strength.
LYNCH
F A S E R I P
RM EX EX IN RM RM AM
30 20 20 40 30 30 50
Health:110 Karma:110
Resources:EX Pop:0
Known Powers:
An original member of Team 7 alongside Deathblow, Grifter and
Backlash, Lynch is also Gen-Active and possesses great psionic
power. He does not use this power often due to its destructive
nature. He does however have several abilities, mostly
cybernetic in origin.
-Cybernetic Eye: +2CS at ranged combat, the eye also has a
small laser beam for 1 attack of RM damage
-Psionic Blast: SH-X damage to all within 1 area. UN damage 1-3 areas
away, AM damage up to 5 areas Lynch cannot
control the power of this blast and suffer 50 damage himself
if he fails an End. Feat.
Talents: Leadership, Marksman, Guns, Detective/Espionage.
Reprinted from Vlemming's site.
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