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F: TY (6)
BACKGROUND:
* HAIR: Black (Beatles style haircut).
* EYES: Blue
* APPARENT AGE: 40's
POWERS: See General Powers and Talents.
Danger Sense
EQUIPMENT: COSTUME: Although his attire varies slightly from time to time, his general outfit is as follows: A baggy black frock coat, a small straggly navy bow-tie with white polka-dots, a pale blue short-sleeved shirt, black and pink broad-checked trousers, and scuffed black ankle-boots.
RECORDER: This is a wooden wind instrument like a flute that the Doctor usually plays. It is gaily painted and is made of Poor (04) Material Strength.
TELESCOPE: This is a folding pocket telescope. It is made of Typical (6) Material Strength with Feeble (2) Material Strength lenses. It provides Excellent (20) range vision.
VOLUMINOUS SILK HANDKERCHIEF: This handkerchief can be used to cover the Doctor's mouth to provide +1CS to Life Support in areas of gas or such.
500-YEAR DIARY: This diary possesses details of the adventures the Doctor been on and the creatures he has seen over the years and is used to help refresh his memory on certain subjects or beings he has known about in the past, such as remembering what a Cybermat is. If using this book, his Reason is +1CS for terms of recall.
SONIC SCREWDRIVER: This is a small sonic device that is made of Good (10) Material Strength and possesses the following abilities with Amazing (50) power and range:
* Sonically turn screws.
* Open mechanical and electronic locks (not old fassioned locks that require keys, locks with bars wooden bars, etc.
* It can sonically set off or detect land mines.
* Reversing its polarity turns it into an elecromagnet that allows it to draw back heavy metal bolts.
* He can use it to weaken the molecular structure of thin surfaces (thin walls, etc.) to form small holes or to use as a cutting tool. This is ineffective for surfaces of more than Typical (06) Material Strength that are more than a few inches thick.
TARDIS KEY: This looks like a front door key, but has a complex crystaline coding that is unique and attuned to the body prints of the Doctor and any companions he deems reliable enough to have access to the TARDIS. The key and lock can be reprogramed from the main TARDIS console. If necessary, the Doctor can give spare keys to companions, but because of the obvious risk involved in this, he rarely does so.
TALENTS: Law, Marksman, Performer (Recorder), Temporal Science, See General Time Lord Talents.
CONTACTS: Polly Lopez, Ben Jackson, Jamie McCrimmon, Victoria Waterfield, Zoe Heriot. (Usable in this order: Polly and Ben; Polly, Ben, and Jamie; Jamie and Victoria; Jamie and Zoe)
ROLE-PLAYING NOTES: In his second incarnation, the Doctor appears distinctly ruffled and comical owing to his shapeless clothing, mischievious blue eyes twinkling in his cheerful, wrinkled face, and a head topped by a mop of tossled black hair.
The second Doctor is an accident waiting to happen: He blunders his way through time and space relying on luck and quick thinking to extricate himself and his companions from trouble. He often seems to be nothing more than a bumbling idiot, an ilusion that is usefully disarming and conceals the Doctor's true intelligence from potential enemies. The Doctor will clown his way through adversity to put his enemies off guard until he finds their vulnerable points.
Yet the Doctor's clowning and seeming ineffectiveness is not always an act: he is easily flustered, especially by his less experianced companions, who can panic him into hasty, ill-considered action. It is then that he begins to doubt his abilities or the safety or effectiveness of his equipment. A victim of fast changing moods, the Doctor can look cheerful, sad, sulky, and then bemused in a matter of minutes. Even when things are against him, however, the Doctor continually thinks of escape plans or ways of outbluffing or outmeneuvering his opponents.
The crusty nature of his first incarnation has gone: the Doctor welcomes the presence of companions aboard the TARDIS and meets the unknown with a cheerful, disarming grin. He regards his companions as charges that need protecting and shows great concern if one of them goes missing or is threatened. His moral sense of good and evil is more balanced, and he will do his utmost to thwart or destroy what he believes is wrong. By nature the Doctor loves a puzzel: he is intrigued by things that are out of place. His scientific meathods are haphazard, but somehow they get results. While the Doctor thinks he will often toot tunes on his recorder or relax or even dance a jig. He can become obsessed with small objects that to him are quite important yet seem irrelevant to anyone else.