The Swarm

The superhumans calling themselves the swarm originated as just that, a single entity resembling a large viral swarm that dominated another dimension. When certain dimensional barriers were weakened by the arrival of th Ghost Rider's foe Lillith, mother of demons, the swarm broke through to our dimension. Possessing the bodies of the homeless, the swarm finally knew individuality. With Macabre (aka "First of Swarm") leading the way, the Swarm planned to dominate and absorb all life in this dimension as well. Fortunately, Dr. Strange had forseen this and organized a team to stop the invasion. Wolverine, Spider-Woman II, Nomad and Darkhawk defeated the Swarm, who seemed to dissipate completely. Of course, that never stopped anyone else, so I don't know why it would stop these guys.

Using the Swarm in Your Campaign: The Swarm could return at any minute to threaten the heroes' city with extradimensional annexation. This is a chance for your team to save all of humanity. Talk about playing in the big leagues!


From left to right: Tokamak, Macabre, Decimator, Stasis

Decimator

Strength 15D
Agility 4X
Intellect 3X
Willpower 4X

Skills: Brawling.

Calling: Soldier
Personality: Virtually none. He follows Macabre's lead without question.


Dreadlox

Strength 5X
Agility 6X
Intellect 4X
Willpower 5D

Skills: Performing (Dance)

Powers:

Emotion Control 16
  Limit: Fear only
Image Summoning 8
  Limit: Stunt only
  Stunt: Dream Summoning [Fear]

       
Calling: Demolisher
Personality: Playful, murderous.


Macabre

Strength 5X
Agility 5X
Intellect 6X
Willpower 7D

Skills: Intimidation.

Powers:

Life Drain 15
  Instill Life (Unique Stunt: Macabre may infuse another with
  the life energy she has drained, investing the target with
  youth, strength, and vitality. This may be reversed at will.)

Calling: World Domination
Hindrances: Monstrous
Personality:


Stasis

Strength 5X
Agility 4X
Intellect 4X
Willpower 4X

Skills: None.

Powers:

Absorption 10
  Absorption Boost
Energy Reflection 12

Calling: Soldier
Personality: Bland, unresponsive. Stasis is as even and steady a foe as you are likely to encounter.


Tokamak

Strength 5X
Agility 6D
Intellect 3X
Willpower 4X

Skills: Marksmanship.

Powers:

Energy Sheath 11
  Energy Blast, Partial Sheath
Light Control 5

Calling: Soldier
Hindrances:
Personality: Aggresive, enjoys combat.


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